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| Direktori : /usr/lib/node_modules/pm2/node_modules/@pm2/io/build/main/utils/ |
| Current File : //usr/lib/node_modules/pm2/node_modules/@pm2/io/build/main/utils/BinaryHeap.js |
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
class BinaryHeap {
constructor(options) {
options = options || {};
this._elements = options.elements || [];
this._score = options.score || this._score;
}
add() {
for (let i = 0; i < arguments.length; i++) {
const element = arguments[i];
this._elements.push(element);
this._bubble(this._elements.length - 1);
}
}
first() {
return this._elements[0];
}
removeFirst() {
const root = this._elements[0];
const last = this._elements.pop();
if (this._elements.length > 0) {
this._elements[0] = last;
this._sink(0);
}
return root;
}
clone() {
return new BinaryHeap({
elements: this.toArray(),
score: this._score
});
}
toSortedArray() {
const array = [];
const clone = this.clone();
while (true) {
const element = clone.removeFirst();
if (element === undefined)
break;
array.push(element);
}
return array;
}
toArray() {
return [].concat(this._elements);
}
size() {
return this._elements.length;
}
_bubble(bubbleIndex) {
const bubbleElement = this._elements[bubbleIndex];
const bubbleScore = this._score(bubbleElement);
while (bubbleIndex > 0) {
const parentIndex = this._parentIndex(bubbleIndex);
const parentElement = this._elements[parentIndex];
const parentScore = this._score(parentElement);
if (bubbleScore <= parentScore)
break;
this._elements[parentIndex] = bubbleElement;
this._elements[bubbleIndex] = parentElement;
bubbleIndex = parentIndex;
}
}
_sink(sinkIndex) {
const sinkElement = this._elements[sinkIndex];
const sinkScore = this._score(sinkElement);
const length = this._elements.length;
while (true) {
let swapIndex;
let swapScore;
let swapElement = null;
const childIndexes = this._childIndexes(sinkIndex);
for (let i = 0; i < childIndexes.length; i++) {
const childIndex = childIndexes[i];
if (childIndex >= length)
break;
const childElement = this._elements[childIndex];
const childScore = this._score(childElement);
if (childScore > sinkScore) {
if (swapScore === undefined || swapScore < childScore) {
swapIndex = childIndex;
swapScore = childScore;
swapElement = childElement;
}
}
}
if (swapIndex === undefined)
break;
this._elements[swapIndex] = sinkElement;
this._elements[sinkIndex] = swapElement;
sinkIndex = swapIndex;
}
}
_parentIndex(index) {
return Math.floor((index - 1) / 2);
}
_childIndexes(index) {
return [
2 * index + 1,
2 * index + 2
];
}
_score(element) {
return element.valueOf();
}
}
exports.default = BinaryHeap;